Welcome to the SPGENS Wiki. As we roll out new updates for our private server. New page and content will be missing. We'll try our hardest to provide information as soon as possible! Please be patient as we complete our wiki

Difference between revisions of "V333 - Patch Notes"

From Survival Project: GENERATIONS
Jump to navigation Jump to search
(2nd Skill % Balancing)
Line 7: Line 7:
 
}
 
}
 
</script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html>
 
</script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html>
 +
 +
== Patch v333.1 - Post Announcement Feedback Changes ==
 +
 +
=== Status ===
 +
 +
This patch will go live December 3rd, 2023.
 +
 +
=== Game Mode Rate Changes ===
 +
 +
==== Mission 300 Rates ====
 +
 +
* Code Rate: 70% → 85%
 +
* Element Rate: 140% → 150%
 +
* GP Rate: 110% → 100%
 +
 +
==== Quest Rates ====
 +
 +
* EXP Rate: 120% → 130%
 +
* Code Rate: 120% → 130%
 +
* GP Rate: 80% → 65%
 +
* Element Rate: 90% → 110%
 +
 +
=== 2nd Skill % Balancing ===
 +
 +
Information on scalars and how they work can be found at the <html><a href="https://spgenerations.com/wiki/index.php/2nd_Skill_Activation_Balancing">2nd Skill Activation Balancing</a></html> page.
 +
 +
* REMOVED: Water Element Type, PVP Scalar Value: 1.0 -> 0.9
 +
* ADDED: Water Sword, PVP Scalar Value: 1.0 -> 0.9
 +
 +
=== Guild War ===
 +
 +
* Guild Mission 300: GP Bonus at the end of the Guild War
 +
** 44% -> 65%
  
 
== Patch v333.1 ==
 
== Patch v333.1 ==

Revision as of 13:19, 2 December 2023

Translate Page | 페이지 번역 | 翻譯頁面

Patch v333.1 - Post Announcement Feedback Changes

Status

This patch will go live December 3rd, 2023.

Game Mode Rate Changes

Mission 300 Rates

  • Code Rate: 70% → 85%
  • Element Rate: 140% → 150%
  • GP Rate: 110% → 100%

Quest Rates

  • EXP Rate: 120% → 130%
  • Code Rate: 120% → 130%
  • GP Rate: 80% → 65%
  • Element Rate: 90% → 110%

2nd Skill % Balancing

Information on scalars and how they work can be found at the 2nd Skill Activation Balancing page.

  • REMOVED: Water Element Type, PVP Scalar Value: 1.0 -> 0.9
  • ADDED: Water Sword, PVP Scalar Value: 1.0 -> 0.9

Guild War

  • Guild Mission 300: GP Bonus at the end of the Guild War
    • 44% -> 65%

Patch v333.1

Status

This patch will go live December 3rd, 2023.

Guilds

Guild Win Streak

The Guild Win Streak system provides additional bonuses with an added challenge to guilds who win the Guild War many times in a row.

  • Prize Table
    • 1 Win Streak
      • +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
    • 2 Win Streak
      • +8% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
    • 3 & 4 Win Streak
      • +12% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
      • 25 Enchant Fusions (Untradable)
    • 5 to 8 Win Streak
      • +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
      • 25 Enchant Fusions (Tradable)
      • 1x Lv. 10/11 Fusion (Untradable)
    • 9 & 10 Win Streak
      • +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
      • 25 Enchant Fusions (Tradable)
      • 1x Lv. 10/11 Fusion (Tradable)
    • 11+ Win Streak
      • +5% Increase in Loot Crate, GEN Coin & Cash from Guild Prize
      • 1 7-Day Star Booster, (Untradable)
      • 25 Enchant Fusions (Tradable)
      • 1x Lv. 10/11 Fusion (Untradable)
      • 1x Ultra Crate
  • Per Win Streak, earning Guild Points for the winning guild will decrease by 10% (-0.1), down to 0.2x.
    • For example, if your guild is on a 3 Win Streak, the GP rate multiplier for the guild will be 0.7.
  • If your guild loses a Guild War, the win streak is reset to 0.

Rate Changes

  • Guild Game Multiplier (GGM) rate increased from 1.5x to 2.5x per day
  • Base GGM rate is now 0.125, decreased from 0.2.

Rebirths

Erase Function

We've added a new function to the Rebirth System: the ability to erase a rebirth bonus slot.

  • @me rebirth erase <slot #>
    • For example, if you wanted to remove the 4th bonus from your rebirths, the command would be @me rebirth erase 4
  • Per rebirth erase, the rate of EXP gained by your account will be decreased using this formula: 0.9^eraseCount (0.9 to the power of the erase count your account has)
    • For example, if you've erased 3 rebirths, your new EXP rate would be: 0.729 (0.9^3 or 0.9 x 0.9 x 0.9).
    • This rate can be checked via the @me rebirth command.
    • The lowest this rate can go is 0.15.

New Rebirth Bonuses

We've introduced 3 new rebirth bonuses:

  • 3% Chance for 5,000 Random Elements upon DMS Completion
  • 0.2% Chance for an Ultra Crate upon DMS Completion
  • 2% Chance for a Loot Crate upon DMS Completion

Donation Store Changes

We are adding an additional currency to all bundles in the donation store, X-GEN Coin, abbreviated as X-GC. X-GC will be a donation only currency and has been added to all bundles. Additional items and price changes may happen in the future as we balance pricing/reward structure.

  • Plus Bundle ($25)
    • 7 X-GC
  • Gold Bundle ($60)
    • 18 X-GC
  • Ultra Bundle ($100)
    • 35 X-GC

The @gencoin command will have additional options to redeem XGC for different items, here's a list:

  • 1x Skill 2-2 (Tradable)
    • 7 X-GC
  • 15x Skill 2-2 (Tradable)
    • 87 X-GC
  • 1x Lv. 10/11 Skill Fusion Card (Tradable)
    • 45 X-GC
  • 10x Lv. 10/11 Skill Fusion Card (Tradable)
    • 392 X-GC
  • 10x Enchantment Fusion (Tradable)
    • 12 X-GC
  • 150x Enchantment Fusion (Tradable)
    • 117 X-GC

Quality of Life Changes

  • Updated the new user's SP card distribution: Cards provided will now be more useful (Swords, Boots, etc.) with better skills for new users
  • New IP Ban System implemented
  • All SP cards set to Lv. 10
  • @guild disband now requires a second confirmation to disband
  • @me split can now split up to 500 cards
  • @me hide premium command added, allows user to hide their Premium Status
  • @dcs refresh command can now be used within a room lobby
  • @dms command can now be used within a room lobby

2nd Skill % Balancing

Information on scalars and how they work can be found at the 2nd Skill Activation Balancing page.

  • Card Type Sword, PVP Scalar Value: 0.95 -> 0.9
  • Card Type Axe, PVP Scalar Value: 1.12 -> 1.18
  • Card Type Armor, PVP Scalar Value: 1.0 -> 1.1
  • Card Type Shield, PVP Scalar Value: 1.05 -> 1.15
  • Element Type Fire, PVP Scalar Value: 1.03 -> 1.1
  • Element Type Earth, PVP Scalar Value: 1.0 -> 1.08
  • PVP Modes (Team Modes, Survival) Scalar Value: 0.63 -> 0.6
  • PVP Modes (Tournament, Fight Clubl) Scalar Value: 0.6 -> 0.53
  • Water Sword, PVP Scalar Value: 1.0 -> 0.9

DCS Updates

  • DCS Map changes:
    • Removed all maps except for: Village, Lava Valley, Ship and Woods maps

Game Mode Rate Changes

Survival Modes

  • Code Rate: 90% → 110%
  • Element Rate: 300% → 400%
  • DMS Cash Speed: 100% → 120%

Teamplay, Assault

  • Code Rate: 150% → 170%
  • Element Rate: 70% → 80%
  • DMS Cash Speed: 100% → 110%

Tournament

  • EXP Rate: 140% → 130%
  • DMS Cash Speed: 60% → 50%
  • Code Rate, Element Rate: 60% → 55%