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Difference between revisions of "Game Mechanics"

From Survival Project: GENERATIONS
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**Walking
 
**Walking
 
**Defense
 
**Defense
 +
 +
*Character Stats
 +
**HP
 +
**MP
 +
**BP
 +
**Melee Attack Damage
 +
**Range Attack Damage
 +
**Melee Speed
 +
**Range Speed
 +
**Projectile Speed
 +
**Rotation Speed
 +
**Acceleration
 +
**Running Speed
 +
**Walking Speed
 +
**Special Effects
  
 
*Elemental System
 
*Elemental System

Revision as of 15:17, 12 March 2019

  • Keyboard Controls
    • Acceleration
    • Melee Attacks
    • Ranged Attack
    • Magic Attack
    • Walking
    • Defense
  • Character Stats
    • HP
    • MP
    • BP
    • Melee Attack Damage
    • Range Attack Damage
    • Melee Speed
    • Range Speed
    • Projectile Speed
    • Rotation Speed
    • Acceleration
    • Running Speed
    • Walking Speed
    • Special Effects
  • Elemental System
  • Pointer and Rotation System
  • Hit boxes and Hurt Boxes
    • Character Hit Boxes
  • Status Effects
    • Buff
    • Debuff
  • Fusions
    • Level Fusions
    • Skill Fusions