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Difference between revisions of "Daily Mission System"

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==Reward System==
 
==Reward System==
*Daily Completions
+
New DMS (3.0) - October 14, 2018
*Weekly Rewards
+
New system doesn't use points or mission objectives to track progress, instead it uses CASH to count your progress. Complete either mission available (PVP / QUEST) and earn cash. PVP will give more cash per kill than QUEST.
 +
 
 +
Complete the cash cap to complete the mission for the day, giving 1 mission complete to your weekly completed count.
 +
 
 +
Cash Caps
 +
 
 +
300 for VERIFIED
 +
900 for VIP
 +
VIPs earn 3x the CASH to compensate for the larger cap.
 +
Room Requirements
 +
Rooms must follow these rules to count towards DMS completion:
 +
 
 +
Must be in EPIC Server
 +
If PVP, must not have a password and 4+ players in a room.
 +
Daily Rewards (per mission complete)
 +
When you've reached maximum cash for the day (300 for VERIFIED, 900 for VIP), you will earn one of these rewards:
 +
 
 +
1x Skill 1-1 @ 5%
 +
1x Skill 2-1 @ 2%
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1x Skill 2-2 @ 2%
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1x Skill 1 @ 20%
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1x Skill 2 @ 20%
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1x Level Fusion (has a 0.5% chance to auto level card to level 10) @ 11%
 +
20,000,000 Code @ 25%
 +
10,000 Random Elements @ 15%
 +
Weekly Rewards
 +
Weekly rewards are given out every Sunday, at 12:00 AM EST.
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 +
Tier 1 - 5 Missions Completed
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1x Loot Crate.
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Tier 2 - 6 Missions Completed
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1x Loot Crate
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1x Skill 1 or 1x Skill 2.
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Tier 3 - 7 Missions Completed
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 +
2x Loot Crate
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1x Skill 2-1 or 1x Skill 2-2 or 1x Skill 1-1
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15 GEN Coin
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Mission Specific Information
 +
M.1 QUEST
 +
 
 +
QUEST 4 gives 15% bonus CASH per monster kill.
 +
QUEST 5 gives 35% bonus CASH per monster kill.
 +
Gray monsters will not count towards the mission.
 +
M.2 PVP
 +
 
 +
Per player, increase the CASH per kill by 5%.
  
 
==VIP Benefits for DMS==
 
==VIP Benefits for DMS==

Revision as of 18:00, 13 March 2019

Overview

In the official servers, Survival Project's only method to measure progression was your rank and your items. Cash and any premium items were exclusive only for paid players. It's 2019 now and many moderns games have a variety of ways to help you feel progress. Quests and Dailies were a popular way for players to keep engaged and come back to play.

Introducing the Daily Mission System (DMS)

How to get started

  • Command Structure

Reward System

New DMS (3.0) - October 14, 2018 New system doesn't use points or mission objectives to track progress, instead it uses CASH to count your progress. Complete either mission available (PVP / QUEST) and earn cash. PVP will give more cash per kill than QUEST.

Complete the cash cap to complete the mission for the day, giving 1 mission complete to your weekly completed count.

Cash Caps

300 for VERIFIED 900 for VIP VIPs earn 3x the CASH to compensate for the larger cap. Room Requirements Rooms must follow these rules to count towards DMS completion:

Must be in EPIC Server If PVP, must not have a password and 4+ players in a room. Daily Rewards (per mission complete) When you've reached maximum cash for the day (300 for VERIFIED, 900 for VIP), you will earn one of these rewards:

1x Skill 1-1 @ 5% 1x Skill 2-1 @ 2% 1x Skill 2-2 @ 2% 1x Skill 1 @ 20% 1x Skill 2 @ 20% 1x Level Fusion (has a 0.5% chance to auto level card to level 10) @ 11% 20,000,000 Code @ 25% 10,000 Random Elements @ 15% Weekly Rewards Weekly rewards are given out every Sunday, at 12:00 AM EST.

Tier 1 - 5 Missions Completed

1x Loot Crate. Tier 2 - 6 Missions Completed

1x Loot Crate 1x Skill 1 or 1x Skill 2. Tier 3 - 7 Missions Completed

2x Loot Crate 1x Skill 2-1 or 1x Skill 2-2 or 1x Skill 1-1 15 GEN Coin Mission Specific Information M.1 QUEST

QUEST 4 gives 15% bonus CASH per monster kill. QUEST 5 gives 35% bonus CASH per monster kill. Gray monsters will not count towards the mission. M.2 PVP

Per player, increase the CASH per kill by 5%.

VIP Benefits for DMS