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Difference between revisions of "Avatar Item Information"
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| 18% Change, 35 Flat Difference | | 18% Change, 35 Flat Difference | ||
| -36% Change, -5 Flat Difference | | -36% Change, -5 Flat Difference | ||
+ | |} | ||
+ | |||
+ | == test == | ||
+ | {| class="wikitable" | ||
+ | ! Character !! HP !! MP !! BP !! HP regeneration rate (HP/s) !! MP regeneration rate (MP/s) !! BP regeneration rate (BP/s) !! Melee damage !! Melee attack time (sprite 1/6) !! Melee attack time (sprite 2/6) !! Melee attack time (sprite 3/6) !! Melee attack time (sprite 4/6) !! Melee attack time (sprite 5/6) !! Melee attack time (sprite 6/6) !! Melee attack time !! Melee damage per second !! Melee knockback (pixels/s) !! Melee MP usage !! Melee MP usage (%) !! Range damage !! Range attack time (sprite 1/4) !! Range attack time (sprite 2/4) !! Range attack time (sprite 3/4) !! Range attack time (sprite 4/4) !! Range attack time !! Range damage per second !! Range knockback (pixels/s) !! Range MP usage !! Range MP usage (%) !! Range projectile speed (pixels/s) !! Damage taken !! Attack delay (sprite 1/3) !! Attack delay (sprite 2/3) !! Attack delay (sprite 3/3) !! Attack delay !! Bounce !! Defense damage !! Defense time !! Defense delay !! Defense bounce !! Max booster speed (pixels/s) !! Booster accel. (pixels/s²) !! Booster BP usage (BP/s) !! Booster BP usage (%/s) !! Distance per % of BP used (pixels) !! Max walking speed (pixels/s) !! Walking accel. (pixels/s²) !! Deceleration (pixels/s²) !! Max rotation speed (degrees/s) !! Rotation accel. (degrees/s²) !! Special abilities | ||
+ | |- | ||
+ | | Xyrho (normal) || 480 || 441 || 583 || 4 || 24 || 31 || 25 || 200 || 90 || 90 || 90 || 90 || 170 || 730 || 34.2 || 210 || 13 || 2.95% || 11 || 375 || 135 || 135 || 135 || 405 || 27.2 || 180 || 8 || 1.81% || 600 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 250 || 60 || 50% || 240 || 214 || 15 || 2.57% || 93 || 156 || 150 || -200 || 167 || 862 || | ||
+ | |- | ||
+ | | Xyrho (premium) || 480 || 441 || 583 || 4 || 24 || 31 || 28 || 200 || 90 || 90 || 90 || 90 || 170 || 730 || 38.4 || 231 || 13 || 2.95% || 12 || 375 || 135 || 135 || 135 || 405 || 29.6 || 198 || 8 || 1.81% || 630 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 250 || 60 || 50% || 264 || 235 || 15 || 2.57% || 103 || 156 || 150 || -200 || 184 || 862 || | ||
+ | |- | ||
+ | | Shamoo (normal) || 432 || 717 || 518 || 4 || 33 || 28 || 25 || 30 || 130 || 120 || 120 || 126 || 140 || 666 || 37.5 || 157 || 11 || 1.53% || 27 || 100 || 223 || 274 || 249 || 746 || 36.2 || 210 || 12 || 1.67% || 340 || 100% || 150 || 150 || 320 || 320 || 100% || 20% || 250 || 60 || 50% || 282 || 251 || 13 || 2.51% || 112 || 102 || 150 || -85 || 153 || 793 || | ||
+ | |- | ||
+ | | Shamoo (premium) || 432 || 717 || 518 || 4 || 33 || 28 || 28 || 30 || 130 || 120 || 120 || 126 || 140 || 666 || 42 || 172 || 11 || 1.53% || 29 || 100 || 223 || 274 || 249 || 746 || 38.9 || 231 || 12 || 1.67% || 357 || 100% || 150 || 150 || 320 || 320 || 100% || 20% || 250 || 60 || 50% || 310 || 274 || 13 || 2.51% || 124 || 102 || 150 || -85 || 169 || 793 || | ||
+ | |- | ||
+ | | Cara (normal) || 408 || 386 || 432 || 4 || 24 || 31 || 30 || 121 || 169 || 90 || 90 || 90 || 170 || 730 || 41.1 || 225 || 13 || 3.37% || 6 || 139 || 249 || 139 || 249 || 637 || 9.4 || 120 || 6 || 1.55% || 450 || 100% || 150 || 150 || 400 || 400 || 110% || 15% || 200 || 50 || 45% || 216 || 305 || 11 || 2.55% || 85 || 159 || 165 || -200 || 181 || 882 || | ||
+ | |- | ||
+ | | Cara (premium) || 408 || 386 || 432 || 4 || 24 || 31 || 32 || 121 || 169 || 90 || 90 || 90 || 170 || 730 || 43.8 || 240 || 13 || 3.37% || 8 || 139 || 249 || 139 || 249 || 637 || 12.6 || 150 || 6 || 1.55% || 450 || 100% || 150 || 150 || 400 || 400 || 110% || 15% || 200 || 50 || 45% || 228 || 326 || 11 || 2.55% || 90 || 159 || 165 || -200 || 209 || 901 || | ||
+ | |- | ||
+ | | Sven (normal) || 552 || 414 || 574 || 4 || 28 || 28 || 36 || 78 || 243 || 126 || 78 || 80 || 195 || 800 || 45 || 330 || 15 || 3.62% || 12 || 99 || 274 || 124 || 274 || 672 || 17.9 || -150 || 7 || 1.69% || 244 || 100% || 150 || 150 || 480 || 480 || 90% || 10% || 250 || 60 || 35% || 210 || 163 || 14 || 2.44% || 86 || 126 || 150 || -200 || 132 || 784 || | ||
+ | |- | ||
+ | | Sven (premium) || 552 || 414 || 574 || 4 || 28 || 28 || 40 || 78 || 243 || 126 || 78 || 80 || 195 || 800 || 50 || 330 || 15 || 3.62% || 13 || 99 || 274 || 124 || 274 || 672 || 19.3 || -180 || 7 || 1.69% || 256 || 100% || 150 || 150 || 480 || 480 || 90% || 10% || 250 || 60 || 35% || 231 || 180 || 14 || 2.44% || 95 || 126 || 150 || -200 || 146 || 784 || | ||
+ | |- | ||
+ | | Cream (normal) || 456 || 552 || 453 || 4 || 27 || 34 || 24 || 250 || 170 || 130 || 100 || 80 || 70 || 800 || 30 || 225 || 11 || 1.99% || 24 || 103 || 118 || 148 || 373 || 639 || 37.6 || 165 || 11 || 1.99% || 300 || 100% || 150 || 150 || 320 || 320 || 110% || 20% || 260 || 55 || 60% || 258 || 242 || 15 || 3.31% || 78 || 144 || 150 || -85 || 153 || 842 || If the current HP is lower than 30%. then the HP regeneration rate is doubled (tripled if premium). The following applies only to premium Cream: If the current MP is lower than 30%. then the MP regeneration rate is 6 times higher. If the current BP is lower than 30%. then the BP regeneration rate is 5 times higher. If the current HP is greater than 30% and either the MP or BP are lower than 30%. then the HP regeneration is halted. | ||
+ | |- | ||
+ | | Cream (premium) || 456 || 552 || 453 || 4 || 27 || 34 || 26 || 250 || 170 || 130 || 100 || 80 || 70 || 800 || 32.5 || 247 || 11 || 1.99% || 27 || 103 || 118 || 148 || 373 || 639 || 42.3 || 181 || 11 || 1.99% || 315 || 100% || 150 || 150 || 320 || 320 || 110% || 20% || 260 || 55 || 60% || 283 || 265 || 15 || 3.31% || 85 || 144 || 150 || -85 || 169 || 842 || | ||
+ | |- | ||
+ | | Lucy (normal) || 456 || 496 || 432 || 6 || 25 || 33 || 26 || 111 || 149 || 85 || 85 || 80 || 170 || 680 || 38.2 || 210 || 15 || 3.02% || 23 || 139 || 249 || 139 || 249 || 637 || 36.1 || 232 || 13 || 2.62% || 260 || 100% || 150 || 150 || 400 || 400 || 115% || 15% || 250 || 60 || 55% || 228 || 270 || 9 || 2.08% || 109 || 120 || 150 || -200 || 153 || 813 || The ranged attack's projectile passes through obstacles. can be controlled using the arrow keys. and disappears after 2800 ms or when another ranged attack is started. The melee attack recovers a teammate's HP. MP and BP for 5 times over the following 4 seconds (once per second). by an amount equal to 25% (112.5% in Mission Impossible mode) of the melee damage. rounded down. | ||
+ | |- | ||
+ | | Lucy (premium) || 456 || 496 || 432 || 6 || 25 || 33 || 28 || 111 || 149 || 85 || 85 || 80 || 170 || 680 || 41.2 || 217 || 15 || 3.02% || 25 || 139 || 249 || 139 || 249 || 637 || 39.2 || 240 || 13 || 2.62% || 260 || 100% || 150 || 150 || 400 || 400 || 115% || 15% || 250 || 60 || 55% || 246 || 305 || 9 || 2.08% || 118 || 120 || 150 || -200 || 160 || 813 || | ||
+ | |- | ||
+ | | Aurelli (normal) || 456 || 414 || 496 || 4 || 60 || 45 || 22 || 80 || 80 || 80 || 100 || 80 || 80 || 500 || 44 || 225 || 40 || 9.66% || 17 || 75 || 105 || 225 || 195 || 525 || 32.4 || 150 || 18 || 4.35% || 500 || 100% || 150 || 150 || 320 || 320 || 100% || 20% || 260 || 55 || 50% || 252 || 285 || 24 || 4.84% || 52 || 150 || 150 || -200 || 160 || 784 || Dematerialize / Phases while defending. | ||
+ | |- | ||
+ | | Aurelli (premium) || 456 || 414 || 496 || 4 || 60 || 45 || 24 || 80 || 80 || 80 || 100 || 80 || 80 || 500 || 48 || 247 || 40 || 9.66% || 19 || 75 || 105 || 225 || 195 || 525 || 36.2 || 165 || 18 || 4.35% || 525 || 100% || 150 || 150 || 320 || 320 || 100% || 20% || 260 || 55 || 50% || 277 || 314 || 24 || 4.84% || 57 || 150 || 150 || -200 || 176 || 784 || | ||
+ | |- | ||
+ | | Hawk (normal) || 504 || 414 || 540 || 4 || 25 || 30 || 20 || 200 || 80 || 80 || 80 || 80 || 200 || 720 || 55.6 || 240 || 8 || 1.93% || 20 || 165 || 165 || 165 || 165 || 495 || 40.4 || 225 || 15 || 3.62% || 260 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 250 || 60 || 50% || 246 || 203 || 15 || 2.78% || 89 || 156 || 150 || -200 || 146 || 862 || The melee attack hits twice. The ranged attack's projectile passes through obstacles. and disappears after 700 ms. | ||
+ | |- | ||
+ | | Hawk (premium) || 504 || 414 || 540 || 4 || 25 || 30 || 22 || 180 || 80 || 100 || 200 || 80 || 80 || 720 || 61.1 || 264 || 8 || 1.93% || 22 || 165 || 165 || 165 || 165 || 495 || 44.4 || 228 || 15 || 3.62% || 286 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 250 || 60 || 50% || 270 || 224 || 15 || 2.78% || 97 || 156 || 150 || -200 || 160 || 862 || | ||
+ | |- | ||
+ | | Will (normal) || 396 || 601 || 561 || 4 || 24 || 31 || 32 || 127 || 127 || 128 || 75 || 75 || 230 || 762 || 42 || 232 || 16 || 2.66% || 12 || 247 || 247 || 82 || 82 || 411 || 29.2 || 217 || 12 || 2.00% || 360 || 100% || 150 || 150 || 400 || 400 || 70% || 12% || 250 || 60 || 40% || 243 || 234 || 8 || 1.43% || 170 || 147 || 142 || -200 || 152 || 774 || The ranged attack's projectile passes through obstacles. stops moving after 700 ms. and disappears when it hits something or when the limit of 4 projectiles laying on the map has been exceeded. | ||
+ | |- | ||
+ | | Will (premium) || 396 || 601 || 561 || 4 || 24 || 31 || 35 || 127 || 127 || 128 || 75 || 75 || 230 || 762 || 45.9 || 247 || 16 || 2.66% || 15 || 247 || 247 || 82 || 82 || 411 || 36.5 || 232 || 12 || 2.00% || 365 || 100% || 150 || 150 || 400 || 400 || 70% || 12% || 250 || 60 || 30% || 267 || 254 || 8 || 1.43% || 187 || 147 || 157 || -200 || 153 || 774 || | ||
+ | |- | ||
+ | | Roland (normal) || 480 || 524 || 540 || 4 || 28 || 22 || 22 || 40 || 57 || 223 || 130 || 130 || 200 || 780 || 28.2 || 195 || 18 || 3.44% || 12 || 63 || 88 || 300 || 298 || 686 || 17.5 || 300 || 10 || 1.91% || 380 || 100% || 150 || 150 || 480 || 480 || 100% || 20% || 230 || 85 || 50% || 222 || 193 || 12 || 2.22% || 100 || 132 || 150 || -200 || 132 || 764 || The melee attack sets the current running speed to 80% of the walk acceleration. unless the current running speed is already higher than the max walking speed. | ||
+ | |- | ||
+ | | Roland (premium) || 480 || 524 || 540 || 4 || 28 || 22 || 24 || 40 || 57 || 223 || 130 || 130 || 200 || 780 || 30.8 || 214 || 18 || 3.44% || 12 || 63 || 88 || 300 || 298 || 686 || 17.5 || 330 || 10 || 1.91% || 399 || 100% || 150 || 150 || 480 || 480 || 100% || 20% || 230 || 85 || 50% || 244 || 213 || 12 || 2.22% || 110 || 132 || 150 || -200 || 139 || 764 || | ||
+ | |- | ||
+ | | Hazel (normal) || 432 || 524 || 626 || 4 || 33 || 30 || 20 || 172 || 100 || 172 || 136 || 118 || 118 || 816 || 24.5 || 165 || 11 || 2.10% || 14 || 75 || 75 || 75 || 225 || 375 || 37.3 || 75 || 11 || 2.10% || 480 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 330 || 35 || 50% || 270 || 314 || 15 || 2.40% || 113 || 120 || 150 || -85 || 153 || 823 || The melee attack recovers HP (and MP and BP. if premium) by an amount equal to 100% (30% in Mission Impossible mode. rounded down) of the damage done. The ranged attack's projectile has a speed of 25 pixels/sec during the initial 1000 ms. The booster takes 300 ms to start working. | ||
+ | |- | ||
+ | | Hazel (premium) || 432 || 524 || 626 || 4 || 33 || 30 || 22 || 172 || 100 || 172 || 136 || 118 || 118 || 816 || 27 || 181 || 11 || 2.10% || 16 || 75 || 75 || 75 || 225 || 375 || 42.7 || 82 || 11 || 2.10% || 504 || 100% || 150 || 150 || 400 || 400 || 100% || 20% || 330 || 35 || 50% || 297 || 346 || 15 || 2.40% || 124 || 120 || 150 || -85 || 169 || 823 || | ||
+ | |- | ||
+ | | Warren (normal) || 564 || 483 || 432 || 4 || 24 || 31 || 40 || 100 || 200 || 100 || 120 || 120 || 120 || 760 || 52.6 || 360 || 17 || 3.52% || 8 || 67 || 150 || 67 || 187 || 404 || 19.8 || 97 || 14 || 2.90% || 0 || 100% || 150 || 150 || 400 || 400 || 40% || 20% || 250 || 60 || 15% || 222 || 168 || 13 || 3.01% || 74 || 120 || 135 || -200 || 132 || 764 || The ranged attack's projectile disappears after 600 ms. but does not disappear upon hitting something. If Warren keeps boosting continuously for 2000 ms. he can headbutt things. with a base damage equal to 0.04*(1000+current_speed). rounded down. | ||
+ | |- | ||
+ | | Warren (premium) || 564 || 483 || 432 || 4 || 24 || 31 || 43 || 100 || 200 || 100 || 120 || 120 || 120 || 760 || 56.6 || 367 || 17 || 3.52% || 9 || 67 || 150 || 67 || 187 || 404 || 22.3 || 97 || 14 || 2.90% || 0 || 100% || 150 || 150 || 400 || 400 || 40% || 20% || 200 || 50 || 15% || 243 || 183 || 13 || 3.01% || 81 || 120 || 135 || -200 || 146 || 764 || | ||
+ | |- | ||
+ | | Avatar || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Arme Blanche || 468 || 496 || 516 || 4 || 30 || 31 || 43 || 151 || 124 || 124 || 124 || 124 || 317 || 964 || 44.6 || 375 || 25 || 5.04% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Long Sword || 468 || 496 || 516 || 4 || 30 || 31 || 21 || 73 || 60 || 60 || 60 || 60 || 154 || 467 || 45 || 367 || 18 || 3.63% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Magic Wand || 468 || 496 || 516 || 4 || 30 || 31 || 26 || 137 || 112 || 112 || 112 || 112 || 287 || 872 || 29.8 || 315 || 9 || 1.81% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Hand Cannon || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 32 || 483 || 174 || 174 || 174 || 522 || 61.3 || 288 || 15 || 3.02% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || The ranged attack's projectile damages everything in an area around the collision point (splash damage). | ||
+ | |- | ||
+ | | Avatar with Small Crossbow || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 17 || 281 || 101 || 101 || 101 || 303 || 56.1 || 264 || 21 || 4.23% || 540 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || The ranged attack's projectile doesn't disappear upon the first collision. but it disappears upon the second collision. | ||
+ | |- | ||
+ | | Avatar with Short Crow || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 12 || 446 || 160 || 160 || 160 || 480 || 50 || 247 || 8 || 1.61% || 460 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 145 || 793 || The ranged attack shoots two projectiles. one after the other (similar to Hawk's melee attack). | ||
+ | |- | ||
+ | | Avatar with Iron Helm || 561 || 446 || 464 || 5 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 3.14% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.69% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 3.02% || 80 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Brown Goggle || 482 || 525 || 670 || 4 || 30 || 37 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.67% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.29% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.09% || 115 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Magic Cap || 496 || 748 || 500 || 4 || 36 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 1.87% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 1.60% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.80% || 86 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Panda Helmet || 528 || 530 || 619 || 5 || 33 || 34 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.64% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.26% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.26% || 106 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Santa Magic Cap || 542 || 565 || 650 || 5 || 35 || 36 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.48% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.12% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.15% || 111 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Plate Armor || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 85% || 127 || 127 || 340 || 340 || 120% || 18% || 250 || 60 || 46% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 136 || 911 || | ||
+ | |- | ||
+ | | Avatar with High Leather Armor || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 9% || 210 || 61 || 14% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 159 || 816 || | ||
+ | |- | ||
+ | | Avatar with Magic Robe || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 15% || 230 || 63 || 35% || 240 || 198 || 14 || 2.71% || 88 || 145 || 150 || -200 || 218 || 737 || | ||
+ | |- | ||
+ | | Avatar with Steel Boots || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 331 || 158 || 28 || 5.43% || 61 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Silver Boots || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 213 || 495 || 16 || 3.10% || 69 || 145 || 150 || -200 || 145 || 793 || | ||
+ | |- | ||
+ | | Avatar with Leather Boots || 468 || 496 || 516 || 4 || 30 || 31 || 24 || 110 || 90 || 90 || 90 || 90 || 230 || 700 || 34.3 || 270 || 14 || 2.82% || 20 || 375 || 135 || 135 || 135 || 405 || 49.4 || 240 || 12 || 2.42% || 400 || 100% || 150 || 150 || 400 || 400 || 100% || 18% || 250 || 60 || 46% || 278 || 233 || 9 || 1.74% || 159 || 145 || 150 || -200 || 145 || 793 || | ||
|} | |} |
Revision as of 10:35, 27 March 2020
Contents
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Melee Weapon Stats
Weapon | Melee Damage | Melee Attack Time | Melee Knockback | Melee MP Usage |
---|---|---|---|---|
Arme Blanche |
79% Change, 19 Flat Difference | 38% Change, 264 Flat Difference | 39% Change, 105 Flat Difference | 79% Change, 11 Flat Difference |
Long Sword |
-13% Change, -3 Flat Difference | -33% Change, -233 Flat Difference | 36% Change, 97 Flat Difference | 29% Change, 4 Flat Difference |
Magic Wand |
8% Change, 2 Flat Difference | 25% Change, 172 Flat Difference | 17% Change, 45 Flat Difference | -36% Change, -5 Flat Difference |
Ranged Weapon Stats
Weapon | Ranged Damage | Ranged Attack Time | Ranged Knockback | Ranged MP Usage | Range Projectile Speed | Notes |
---|---|---|---|---|---|---|
Hand Cannon |
60% Change, 12 Flat Difference | 29% Change, 117 Flat Difference | 20% Change, 48 Flat Difference | 25% Change, 3 Flat Difference | N/A | Splash Damage |
Small Crossbow |
-15% Change, -3 Flat Difference | -25% Change, -102 Flat Difference | 10% Change, 24 Flat Difference | 75% Change, 9 Flat Difference | 35% Change, 140 Flat Difference | Hits first and passes to second unit |
Short Crow |
-40% Change, -8 Flat Difference | 19% Change, 75 Flat Difference | 3% Change, 7 Flat Difference | -33% Change, -4 Flat Difference | 15% Change, 60 Flat Difference | Shoots two projectiles |
Helmet Stats
Helmet | HP | MP | BP | HP Regeneration | MP Regeneration | BP Regeneration |
---|---|---|---|---|---|---|
Iron Helm |
20% Change, 12 Flat Difference | -10% Change, -50 Flat Difference | -10% Change, -52 Flat Difference | 25% Change, 1 Flat Difference | N/A | N/A |
Brown Goggle |
3% Change, 14 Flat Difference | 6% Change, 29 Flat Difference | 30% Change, 154 Flat Difference | 19% Change, 6 Flat Difference | N/A | N/A |
Magic Cap |
6% Change, 28 Flat Difference | 51% Change, 252 Flat Difference | -3% Change, -16 Flat Difference | 20% Change, 6 Flat Difference | N/A | N/A |
Panda Helm |
13% Change, 60 Flat Difference | 7% Change, 34 Flat Difference | 20% Change, 103 Flat Difference | 25% Change, 1 Flat Difference | 10% Change, 3 Flat Difference | 10% Change, 3 Flat Difference |
Santa Magic Cap |
16% Change, 74 Flat Difference | 14% Change, 69 Flat Difference | 26% Change, 134 Flat Difference | 25% Change, 1 Flat Difference | 17% Change, 5 Flat Difference | 16% Change, 5 Flat Difference |
Armor Stats
Armor | Damage Taken | Attack Delay | Bounce | Rotation Speed | Rotation Acceleration |
---|---|---|---|---|---|
Plate Armor |
-15% Change, -15% Flat Difference | -15% Change, -60 Flat Difference | 20% Change, 20% Flat Difference | -6% Change, -9 Flat Difference | 15% Change, 118 Flat Difference |
Armor | Defense Damage | Defense Time | Defense Delay | Defense Bounce | Rotation Speed | Rotation Acceleration |
---|---|---|---|---|---|---|
High Leather Armor |
-50% Change, -9% Flat Difference | -16% Change, -40 Flat Difference | 2% Change, 1 Flat Difference | -70% Change, -32% Flat Difference | 10% Change, 14 Flat Difference | 3% Change, 23 Flat Difference |
Magic Robe |
-17% Change, -3% Flat Difference | -8% Change, -20 Flat Difference | 5% Change, 3 Flat Difference | -24% Change, -11% Flat Difference | 50% Change, 73 Flat Difference | -7% Change, -56 Flat Difference |
Boots Stats
Boot | Booster Max Speed | Booster Acceleration | Booster BP Usage |
---|---|---|---|
Steel Boots |
38% Change, 91 Flat Difference | -20% Change, -40 Flat Difference | 100% Change, 14 Flat Difference |
Silver Boots |
-11% Change, -27 Flat Difference | 150% Change, 297 Flat Difference | 14% Change, 2 Flat Difference |
Leather Boots |
16% Change, 38 Flat Difference | 18% Change, 35 Flat Difference | -36% Change, -5 Flat Difference |
test
Character | HP | MP | BP | HP regeneration rate (HP/s) | MP regeneration rate (MP/s) | BP regeneration rate (BP/s) | Melee damage | Melee attack time (sprite 1/6) | Melee attack time (sprite 2/6) | Melee attack time (sprite 3/6) | Melee attack time (sprite 4/6) | Melee attack time (sprite 5/6) | Melee attack time (sprite 6/6) | Melee attack time | Melee damage per second | Melee knockback (pixels/s) | Melee MP usage | Melee MP usage (%) | Range damage | Range attack time (sprite 1/4) | Range attack time (sprite 2/4) | Range attack time (sprite 3/4) | Range attack time (sprite 4/4) | Range attack time | Range damage per second | Range knockback (pixels/s) | Range MP usage | Range MP usage (%) | Range projectile speed (pixels/s) | Damage taken | Attack delay (sprite 1/3) | Attack delay (sprite 2/3) | Attack delay (sprite 3/3) | Attack delay | Bounce | Defense damage | Defense time | Defense delay | Defense bounce | Max booster speed (pixels/s) | Booster accel. (pixels/s²) | Booster BP usage (BP/s) | Booster BP usage (%/s) | Distance per % of BP used (pixels) | Max walking speed (pixels/s) | Walking accel. (pixels/s²) | Deceleration (pixels/s²) | Max rotation speed (degrees/s) | Rotation accel. (degrees/s²) | Special abilities |
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Xyrho (normal) | 480 | 441 | 583 | 4 | 24 | 31 | 25 | 200 | 90 | 90 | 90 | 90 | 170 | 730 | 34.2 | 210 | 13 | 2.95% | 11 | 375 | 135 | 135 | 135 | 405 | 27.2 | 180 | 8 | 1.81% | 600 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 250 | 60 | 50% | 240 | 214 | 15 | 2.57% | 93 | 156 | 150 | -200 | 167 | 862 | |
Xyrho (premium) | 480 | 441 | 583 | 4 | 24 | 31 | 28 | 200 | 90 | 90 | 90 | 90 | 170 | 730 | 38.4 | 231 | 13 | 2.95% | 12 | 375 | 135 | 135 | 135 | 405 | 29.6 | 198 | 8 | 1.81% | 630 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 250 | 60 | 50% | 264 | 235 | 15 | 2.57% | 103 | 156 | 150 | -200 | 184 | 862 | |
Shamoo (normal) | 432 | 717 | 518 | 4 | 33 | 28 | 25 | 30 | 130 | 120 | 120 | 126 | 140 | 666 | 37.5 | 157 | 11 | 1.53% | 27 | 100 | 223 | 274 | 249 | 746 | 36.2 | 210 | 12 | 1.67% | 340 | 100% | 150 | 150 | 320 | 320 | 100% | 20% | 250 | 60 | 50% | 282 | 251 | 13 | 2.51% | 112 | 102 | 150 | -85 | 153 | 793 | |
Shamoo (premium) | 432 | 717 | 518 | 4 | 33 | 28 | 28 | 30 | 130 | 120 | 120 | 126 | 140 | 666 | 42 | 172 | 11 | 1.53% | 29 | 100 | 223 | 274 | 249 | 746 | 38.9 | 231 | 12 | 1.67% | 357 | 100% | 150 | 150 | 320 | 320 | 100% | 20% | 250 | 60 | 50% | 310 | 274 | 13 | 2.51% | 124 | 102 | 150 | -85 | 169 | 793 | |
Cara (normal) | 408 | 386 | 432 | 4 | 24 | 31 | 30 | 121 | 169 | 90 | 90 | 90 | 170 | 730 | 41.1 | 225 | 13 | 3.37% | 6 | 139 | 249 | 139 | 249 | 637 | 9.4 | 120 | 6 | 1.55% | 450 | 100% | 150 | 150 | 400 | 400 | 110% | 15% | 200 | 50 | 45% | 216 | 305 | 11 | 2.55% | 85 | 159 | 165 | -200 | 181 | 882 | |
Cara (premium) | 408 | 386 | 432 | 4 | 24 | 31 | 32 | 121 | 169 | 90 | 90 | 90 | 170 | 730 | 43.8 | 240 | 13 | 3.37% | 8 | 139 | 249 | 139 | 249 | 637 | 12.6 | 150 | 6 | 1.55% | 450 | 100% | 150 | 150 | 400 | 400 | 110% | 15% | 200 | 50 | 45% | 228 | 326 | 11 | 2.55% | 90 | 159 | 165 | -200 | 209 | 901 | |
Sven (normal) | 552 | 414 | 574 | 4 | 28 | 28 | 36 | 78 | 243 | 126 | 78 | 80 | 195 | 800 | 45 | 330 | 15 | 3.62% | 12 | 99 | 274 | 124 | 274 | 672 | 17.9 | -150 | 7 | 1.69% | 244 | 100% | 150 | 150 | 480 | 480 | 90% | 10% | 250 | 60 | 35% | 210 | 163 | 14 | 2.44% | 86 | 126 | 150 | -200 | 132 | 784 | |
Sven (premium) | 552 | 414 | 574 | 4 | 28 | 28 | 40 | 78 | 243 | 126 | 78 | 80 | 195 | 800 | 50 | 330 | 15 | 3.62% | 13 | 99 | 274 | 124 | 274 | 672 | 19.3 | -180 | 7 | 1.69% | 256 | 100% | 150 | 150 | 480 | 480 | 90% | 10% | 250 | 60 | 35% | 231 | 180 | 14 | 2.44% | 95 | 126 | 150 | -200 | 146 | 784 | |
Cream (normal) | 456 | 552 | 453 | 4 | 27 | 34 | 24 | 250 | 170 | 130 | 100 | 80 | 70 | 800 | 30 | 225 | 11 | 1.99% | 24 | 103 | 118 | 148 | 373 | 639 | 37.6 | 165 | 11 | 1.99% | 300 | 100% | 150 | 150 | 320 | 320 | 110% | 20% | 260 | 55 | 60% | 258 | 242 | 15 | 3.31% | 78 | 144 | 150 | -85 | 153 | 842 | If the current HP is lower than 30%. then the HP regeneration rate is doubled (tripled if premium). The following applies only to premium Cream: If the current MP is lower than 30%. then the MP regeneration rate is 6 times higher. If the current BP is lower than 30%. then the BP regeneration rate is 5 times higher. If the current HP is greater than 30% and either the MP or BP are lower than 30%. then the HP regeneration is halted. |
Cream (premium) | 456 | 552 | 453 | 4 | 27 | 34 | 26 | 250 | 170 | 130 | 100 | 80 | 70 | 800 | 32.5 | 247 | 11 | 1.99% | 27 | 103 | 118 | 148 | 373 | 639 | 42.3 | 181 | 11 | 1.99% | 315 | 100% | 150 | 150 | 320 | 320 | 110% | 20% | 260 | 55 | 60% | 283 | 265 | 15 | 3.31% | 85 | 144 | 150 | -85 | 169 | 842 | |
Lucy (normal) | 456 | 496 | 432 | 6 | 25 | 33 | 26 | 111 | 149 | 85 | 85 | 80 | 170 | 680 | 38.2 | 210 | 15 | 3.02% | 23 | 139 | 249 | 139 | 249 | 637 | 36.1 | 232 | 13 | 2.62% | 260 | 100% | 150 | 150 | 400 | 400 | 115% | 15% | 250 | 60 | 55% | 228 | 270 | 9 | 2.08% | 109 | 120 | 150 | -200 | 153 | 813 | The ranged attack's projectile passes through obstacles. can be controlled using the arrow keys. and disappears after 2800 ms or when another ranged attack is started. The melee attack recovers a teammate's HP. MP and BP for 5 times over the following 4 seconds (once per second). by an amount equal to 25% (112.5% in Mission Impossible mode) of the melee damage. rounded down. |
Lucy (premium) | 456 | 496 | 432 | 6 | 25 | 33 | 28 | 111 | 149 | 85 | 85 | 80 | 170 | 680 | 41.2 | 217 | 15 | 3.02% | 25 | 139 | 249 | 139 | 249 | 637 | 39.2 | 240 | 13 | 2.62% | 260 | 100% | 150 | 150 | 400 | 400 | 115% | 15% | 250 | 60 | 55% | 246 | 305 | 9 | 2.08% | 118 | 120 | 150 | -200 | 160 | 813 | |
Aurelli (normal) | 456 | 414 | 496 | 4 | 60 | 45 | 22 | 80 | 80 | 80 | 100 | 80 | 80 | 500 | 44 | 225 | 40 | 9.66% | 17 | 75 | 105 | 225 | 195 | 525 | 32.4 | 150 | 18 | 4.35% | 500 | 100% | 150 | 150 | 320 | 320 | 100% | 20% | 260 | 55 | 50% | 252 | 285 | 24 | 4.84% | 52 | 150 | 150 | -200 | 160 | 784 | Dematerialize / Phases while defending. |
Aurelli (premium) | 456 | 414 | 496 | 4 | 60 | 45 | 24 | 80 | 80 | 80 | 100 | 80 | 80 | 500 | 48 | 247 | 40 | 9.66% | 19 | 75 | 105 | 225 | 195 | 525 | 36.2 | 165 | 18 | 4.35% | 525 | 100% | 150 | 150 | 320 | 320 | 100% | 20% | 260 | 55 | 50% | 277 | 314 | 24 | 4.84% | 57 | 150 | 150 | -200 | 176 | 784 | |
Hawk (normal) | 504 | 414 | 540 | 4 | 25 | 30 | 20 | 200 | 80 | 80 | 80 | 80 | 200 | 720 | 55.6 | 240 | 8 | 1.93% | 20 | 165 | 165 | 165 | 165 | 495 | 40.4 | 225 | 15 | 3.62% | 260 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 250 | 60 | 50% | 246 | 203 | 15 | 2.78% | 89 | 156 | 150 | -200 | 146 | 862 | The melee attack hits twice. The ranged attack's projectile passes through obstacles. and disappears after 700 ms. |
Hawk (premium) | 504 | 414 | 540 | 4 | 25 | 30 | 22 | 180 | 80 | 100 | 200 | 80 | 80 | 720 | 61.1 | 264 | 8 | 1.93% | 22 | 165 | 165 | 165 | 165 | 495 | 44.4 | 228 | 15 | 3.62% | 286 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 250 | 60 | 50% | 270 | 224 | 15 | 2.78% | 97 | 156 | 150 | -200 | 160 | 862 | |
Will (normal) | 396 | 601 | 561 | 4 | 24 | 31 | 32 | 127 | 127 | 128 | 75 | 75 | 230 | 762 | 42 | 232 | 16 | 2.66% | 12 | 247 | 247 | 82 | 82 | 411 | 29.2 | 217 | 12 | 2.00% | 360 | 100% | 150 | 150 | 400 | 400 | 70% | 12% | 250 | 60 | 40% | 243 | 234 | 8 | 1.43% | 170 | 147 | 142 | -200 | 152 | 774 | The ranged attack's projectile passes through obstacles. stops moving after 700 ms. and disappears when it hits something or when the limit of 4 projectiles laying on the map has been exceeded. |
Will (premium) | 396 | 601 | 561 | 4 | 24 | 31 | 35 | 127 | 127 | 128 | 75 | 75 | 230 | 762 | 45.9 | 247 | 16 | 2.66% | 15 | 247 | 247 | 82 | 82 | 411 | 36.5 | 232 | 12 | 2.00% | 365 | 100% | 150 | 150 | 400 | 400 | 70% | 12% | 250 | 60 | 30% | 267 | 254 | 8 | 1.43% | 187 | 147 | 157 | -200 | 153 | 774 | |
Roland (normal) | 480 | 524 | 540 | 4 | 28 | 22 | 22 | 40 | 57 | 223 | 130 | 130 | 200 | 780 | 28.2 | 195 | 18 | 3.44% | 12 | 63 | 88 | 300 | 298 | 686 | 17.5 | 300 | 10 | 1.91% | 380 | 100% | 150 | 150 | 480 | 480 | 100% | 20% | 230 | 85 | 50% | 222 | 193 | 12 | 2.22% | 100 | 132 | 150 | -200 | 132 | 764 | The melee attack sets the current running speed to 80% of the walk acceleration. unless the current running speed is already higher than the max walking speed. |
Roland (premium) | 480 | 524 | 540 | 4 | 28 | 22 | 24 | 40 | 57 | 223 | 130 | 130 | 200 | 780 | 30.8 | 214 | 18 | 3.44% | 12 | 63 | 88 | 300 | 298 | 686 | 17.5 | 330 | 10 | 1.91% | 399 | 100% | 150 | 150 | 480 | 480 | 100% | 20% | 230 | 85 | 50% | 244 | 213 | 12 | 2.22% | 110 | 132 | 150 | -200 | 139 | 764 | |
Hazel (normal) | 432 | 524 | 626 | 4 | 33 | 30 | 20 | 172 | 100 | 172 | 136 | 118 | 118 | 816 | 24.5 | 165 | 11 | 2.10% | 14 | 75 | 75 | 75 | 225 | 375 | 37.3 | 75 | 11 | 2.10% | 480 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 330 | 35 | 50% | 270 | 314 | 15 | 2.40% | 113 | 120 | 150 | -85 | 153 | 823 | The melee attack recovers HP (and MP and BP. if premium) by an amount equal to 100% (30% in Mission Impossible mode. rounded down) of the damage done. The ranged attack's projectile has a speed of 25 pixels/sec during the initial 1000 ms. The booster takes 300 ms to start working. |
Hazel (premium) | 432 | 524 | 626 | 4 | 33 | 30 | 22 | 172 | 100 | 172 | 136 | 118 | 118 | 816 | 27 | 181 | 11 | 2.10% | 16 | 75 | 75 | 75 | 225 | 375 | 42.7 | 82 | 11 | 2.10% | 504 | 100% | 150 | 150 | 400 | 400 | 100% | 20% | 330 | 35 | 50% | 297 | 346 | 15 | 2.40% | 124 | 120 | 150 | -85 | 169 | 823 | |
Warren (normal) | 564 | 483 | 432 | 4 | 24 | 31 | 40 | 100 | 200 | 100 | 120 | 120 | 120 | 760 | 52.6 | 360 | 17 | 3.52% | 8 | 67 | 150 | 67 | 187 | 404 | 19.8 | 97 | 14 | 2.90% | 0 | 100% | 150 | 150 | 400 | 400 | 40% | 20% | 250 | 60 | 15% | 222 | 168 | 13 | 3.01% | 74 | 120 | 135 | -200 | 132 | 764 | The ranged attack's projectile disappears after 600 ms. but does not disappear upon hitting something. If Warren keeps boosting continuously for 2000 ms. he can headbutt things. with a base damage equal to 0.04*(1000+current_speed). rounded down. |
Warren (premium) | 564 | 483 | 432 | 4 | 24 | 31 | 43 | 100 | 200 | 100 | 120 | 120 | 120 | 760 | 56.6 | 367 | 17 | 3.52% | 9 | 67 | 150 | 67 | 187 | 404 | 22.3 | 97 | 14 | 2.90% | 0 | 100% | 150 | 150 | 400 | 400 | 40% | 20% | 200 | 50 | 15% | 243 | 183 | 13 | 3.01% | 81 | 120 | 135 | -200 | 146 | 764 | |
Avatar | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Arme Blanche | 468 | 496 | 516 | 4 | 30 | 31 | 43 | 151 | 124 | 124 | 124 | 124 | 317 | 964 | 44.6 | 375 | 25 | 5.04% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Long Sword | 468 | 496 | 516 | 4 | 30 | 31 | 21 | 73 | 60 | 60 | 60 | 60 | 154 | 467 | 45 | 367 | 18 | 3.63% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Magic Wand | 468 | 496 | 516 | 4 | 30 | 31 | 26 | 137 | 112 | 112 | 112 | 112 | 287 | 872 | 29.8 | 315 | 9 | 1.81% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Hand Cannon | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 32 | 483 | 174 | 174 | 174 | 522 | 61.3 | 288 | 15 | 3.02% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | The ranged attack's projectile damages everything in an area around the collision point (splash damage). |
Avatar with Small Crossbow | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 17 | 281 | 101 | 101 | 101 | 303 | 56.1 | 264 | 21 | 4.23% | 540 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | The ranged attack's projectile doesn't disappear upon the first collision. but it disappears upon the second collision. |
Avatar with Short Crow | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 12 | 446 | 160 | 160 | 160 | 480 | 50 | 247 | 8 | 1.61% | 460 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 145 | 793 | The ranged attack shoots two projectiles. one after the other (similar to Hawk's melee attack). |
Avatar with Iron Helm | 561 | 446 | 464 | 5 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 3.14% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.69% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 3.02% | 80 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Brown Goggle | 482 | 525 | 670 | 4 | 30 | 37 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.67% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.29% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.09% | 115 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Magic Cap | 496 | 748 | 500 | 4 | 36 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 1.87% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 1.60% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.80% | 86 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Panda Helmet | 528 | 530 | 619 | 5 | 33 | 34 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.64% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.26% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.26% | 106 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Santa Magic Cap | 542 | 565 | 650 | 5 | 35 | 36 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.48% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.12% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.15% | 111 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Plate Armor | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 85% | 127 | 127 | 340 | 340 | 120% | 18% | 250 | 60 | 46% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 136 | 911 | |
Avatar with High Leather Armor | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 9% | 210 | 61 | 14% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 159 | 816 | |
Avatar with Magic Robe | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 15% | 230 | 63 | 35% | 240 | 198 | 14 | 2.71% | 88 | 145 | 150 | -200 | 218 | 737 | |
Avatar with Steel Boots | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 331 | 158 | 28 | 5.43% | 61 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Silver Boots | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 213 | 495 | 16 | 3.10% | 69 | 145 | 150 | -200 | 145 | 793 | |
Avatar with Leather Boots | 468 | 496 | 516 | 4 | 30 | 31 | 24 | 110 | 90 | 90 | 90 | 90 | 230 | 700 | 34.3 | 270 | 14 | 2.82% | 20 | 375 | 135 | 135 | 135 | 405 | 49.4 | 240 | 12 | 2.42% | 400 | 100% | 150 | 150 | 400 | 400 | 100% | 18% | 250 | 60 | 46% | 278 | 233 | 9 | 1.74% | 159 | 145 | 150 | -200 | 145 | 793 |