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Difference between revisions of "V321.xx - Patch Notes"

From Survival Project: GENERATIONS
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== v320.1 ==
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'''Patch Date: March 27, 2020'''
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=== Guild & Guild War Changes ===
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==== Guild War ====
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* Guild Point minimum cut-off for rewards changed:
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** Tier 1: 3.5% -> 2.5%
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** Tier 2: 6% -> 4.5%
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=== SP Cards (@spcard command) ===
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* New command added: ```@spcard sets <#>```
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** Allows the player to select how many SP Cards sets (Weapon & Accessory) they would like to receive per Visitor Bonus.
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** Default maximum of 4.
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=== Premium System/Subscription ===
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* Guild Point bonus from DMS completion (daily & weekly) are multiplied by the percentage bonus of Guild Points from Premium.
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* SP Card Sets maximum increased for Premium users, up to 6 sets per day.
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=== Rate Changes ===
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==== Mission 300 ====
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* Per 300 levels cleared (each 'S' Tier), EXP & Code rates will increase by 10%.
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* Per 1,500 levels cleared (per 5 'S' Tiers), EXP & Code rates will increase by 15%.
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==== Survival Mode ====
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* Increase EXP & Code rates by 15%.
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==== Quest 4 & 5 ====
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* Increase EXP & Code Rates by 15%.
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=== Bugs Fixed ===
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* Fixed: Visitor Bonus sometimes does not get sent properly if logging in right at 12:00AM.
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* Guild Daily Challenge System (DCS) used to apply to PVE modes (Quest/Mission 300). This has been removed.
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* Fixed: Cards sometimes disappear after increasing inventory slots via Card Slot +6/12 cards.

Revision as of 15:44, 27 March 2020

Translate

v320.1

Patch Date: March 27, 2020

Guild & Guild War Changes

Guild War

  • Guild Point minimum cut-off for rewards changed:
    • Tier 1: 3.5% -> 2.5%
    • Tier 2: 6% -> 4.5%

SP Cards (@spcard command)

  • New command added: ```@spcard sets <#>```
    • Allows the player to select how many SP Cards sets (Weapon & Accessory) they would like to receive per Visitor Bonus.
    • Default maximum of 4.

Premium System/Subscription

  • Guild Point bonus from DMS completion (daily & weekly) are multiplied by the percentage bonus of Guild Points from Premium.
  • SP Card Sets maximum increased for Premium users, up to 6 sets per day.

Rate Changes

Mission 300

  • Per 300 levels cleared (each 'S' Tier), EXP & Code rates will increase by 10%.
  • Per 1,500 levels cleared (per 5 'S' Tiers), EXP & Code rates will increase by 15%.

Survival Mode

  • Increase EXP & Code rates by 15%.

Quest 4 & 5

  • Increase EXP & Code Rates by 15%.

Bugs Fixed

  • Fixed: Visitor Bonus sometimes does not get sent properly if logging in right at 12:00AM.
  • Guild Daily Challenge System (DCS) used to apply to PVE modes (Quest/Mission 300). This has been removed.
  • Fixed: Cards sometimes disappear after increasing inventory slots via Card Slot +6/12 cards.