Welcome to the SPGENS Wiki. As we roll out new updates for our private server. New page and content will be missing. We'll try our hardest to provide information as soon as possible! Please be patient as we complete our wiki

Difference between revisions of "V321.xx - Patch Notes"

From Survival Project: GENERATIONS
Jump to navigation Jump to search
(v321.21)
(Mission 300)
Line 190: Line 190:
 
=== Mission 300 ===
 
=== Mission 300 ===
  
* Added: 5 Minute cooldown timer when leaving a Mission 300 room.
+
* Added: 5 Minute cooldown timer when leaving a Mission 300 room. This will prevent the user who left the room from opening or joining a Mission 300 room.
 
** This was added to prevent Mission 300 spamming for specific levels that were favorable for Guild Points. With this cooldown, we encourage players to play Mission 300 as intended through beating each of the levels.
 
** This was added to prevent Mission 300 spamming for specific levels that were favorable for Guild Points. With this cooldown, we encourage players to play Mission 300 as intended through beating each of the levels.
 
* When the room host of a Mission 300 room (the opener of the room) leaves, the room will automatically close and all players within that room will be removed from the room.
 
* When the room host of a Mission 300 room (the opener of the room) leaves, the room will automatically close and all players within that room will be removed from the room.

Revision as of 12:34, 17 May 2020

Translate

Notes from Staff Team

Hi guys! From this point forward, we will be creating wiki articles for our patch notes.

Patch notes for our current version (v321) and it's future revisions (v321.1, v321.2, etc) will be posted here. A new page will be created when a new version (v321, v322, etc) is created.

v321.1

Patch Date: March 27, 2020

Daily Mission System (DMS)

  • Completing 5/7, 6/7 or 7/7 DMS (tier 1 -3) provides your guild Guild Points at the start of next week's guild war (or when your DMS rewards for the week are sent).

Guild & Guild War Changes

Guild War

  • Guild Point minimum cut-off for rewards changed:

SP Cards (@spcard command)

  • New command added: @spcard sets <#>
    • Allows the player to select how many SP Cards sets (Weapon & Accessory) they would like to receive per Visitor Bonus.
    • Default maximum of 4.
    • Also affected by Premium System.

Premium System/Subscription

  • Guild Point bonus from DMS completion (daily & weekly) are multiplied by the percentage bonus of Guild Points from Premium.
  • SP Card Sets maximum increased for Premium users, up to 6 sets per day.

Rate Changes

Mission 300

  • Per 300 levels cleared (each 'S' Tier), EXP & Code rates will increase by 10%.
  • Per 1,500 levels cleared (per 5 'S' Tiers), EXP & Code rates will increase by 15%.

Survival Mode

  • Increase EXP & Code rates by 15%.

Quest 4 & 5

  • Increase EXP & Code Rates by 15%.

Bugs Fixed

  • Fixed: Visitor Bonus sometimes does not get sent properly if logging in right at 12:00AM.
  • Guild Daily Challenge System (DCS) used to apply to PVE modes (Quest/Mission 300). This has been removed.
  • Fixed: Cards sometimes disappear after increasing inventory slots via Card Slot +6/12 cards.

v321.2

Patch Date: March 29, 2020

Bugs Fixed

  • Fixed: Boosters were not being removed when checking for expiry date due to guild no longer existing.

v321.4

Patch Date: March 31, 2020

Guild War

  • Guild Point catch up rate for rank 2 and rank 3 guilds changed.
    • Rank 2: 60% -> 15% catch up rate
    • Rank 3: 120% -> 25% catch up rate
  • Very important!: Guild War will now end randomly between the times of 11:00PM - 11:45PM on Saturday nights instead of 11:55PM.
    • An announcement will be made at 11:00PM stating that Guild War will end within the next 45 minutes.
    • Once the Guild War has ended, Guild Scores will no longer be recorded and prizes will be sent out at the usual time of 11:55PM alongside an automated server restart.

Rate Changes

  • Element Rates for the following modes have changed:
    • PVP Modes, Free for All (Survival Mode): +10% Increase in Element Rates
    • PVP Modes, Team Mode (Teamplay, Assault, etc.): +10% Increase in Element Rates

Bugs Fixed

  • Fixed: Issues with @dms command and player premium status causing disconnects.
  • Fixed: Disconnection when playing in rooms due to Guild Point accumulation.
  • Fixed: Guild MOTD (Message of the day) and Memo causing errors when not adding text.

v321.5

Patch Date: April 2, 2020

Bugs Fixed

  • Fixed: 2nd Skill Activation limitation for Trades not printing correct percentage allowed to be traded based on level.

Misc.

  • Optimized server performance upon login.

v321.6

Patch Date: April 3, 2020

Misc.

  • Optimized lobby join sequence performance.

v321.12

Leaver Buster

Leaver buster blocks players from leaving games early and playing again, timing them out for a duration of time. This was implemented a while ago but penalties have increased.

Timeout Changes

  • Tier 1 offenses: 2 minute timeout
  • Tier 2 offenses: 4 minute timeout
  • Tier 3 offenses: 10 minute timeout

Misc. Changes

  • Leaving games early will increase your "Down" count or "death" count by 3.
  • Leaver buster now prevents opening of PVP games while on timeout

Boss Raid

  • Disable changing of Boss Raid stages while game is active.

Mission 300

  • Mission 300 lockout timer to join game increased from 90 seconds to 120 seconds.
  • Mission 300 EXP & Code rate reduced by 10% overall.

v321.16

Guild War Rates

  • GP Rates have changed in this patch.
    • Expect slightly lower overall GP earning rates.
    • Longer games will yield less GP than previously.
    • Using heavy weapon cards such as the Axe will yield less GP.

Low Player Count Compensation Rates

  • Rates reduced:
    • 1-10 Players: Reduced by 50%.
    • 11-20 Players: Reduced by 25%.
    • 21-35 Players: Reduced by 8%.
    • 36-50 Players: Reduced by 10%.

Region Diversity Rates

  • Rates reduced:
    • 1 Region: 40% earnings reduction previously -> 10% earnings reduction (EXP, Code, GP)
    • 3 Regions: 30% earnings increase previously -> 15% earnings increase (EXP, Code, GP)

Bugs fixed

  • @block command now works properly.

v321.17

Server Joining & Visitor Bonus

  • Visitor bonuses will now only be delivered after 12:15AM to prevent some bugs causing players not to receive their rewards.
  • While logging in to a server channel, players will not be able to open rooms or join rooms until the login data is "processed" (1-3 seconds).
  • Boss raid prizes should distribute faster than previously.

Rate Changes (EXP, Code & GP)

  • Due to an incorrect bug, "ASSAULT" mode rates were too high.
    • Reduced by 36%. Matches "SURVIVAL" mode rates +10%.
  • Mission 300
    • Rates for killing monsters increased by 15%.
  • Teamplay and other "1 life" team modes
    • Rates increased by 25%.

v321.22

Mission 300

  • Added: 5 Minute cooldown timer when leaving a Mission 300 room. This will prevent the user who left the room from opening or joining a Mission 300 room.
    • This was added to prevent Mission 300 spamming for specific levels that were favorable for Guild Points. With this cooldown, we encourage players to play Mission 300 as intended through beating each of the levels.
  • When the room host of a Mission 300 room (the opener of the room) leaves, the room will automatically close and all players within that room will be removed from the room.
    • This was added to prevent spamming of Mission 300 rooms through one player who was on a favorable level for Guild Points.

Technical

  • Added new kick code for internal purposes.
  • Cleaned up name changing system which was causing bugs.
  • Stability upgrades.