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Difference between revisions of "Daily Mission System"

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==Overview==
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== Translate ==
Survival Project's only method to measure progression was your rank and your items. Cash and premium cards were exclusive to paid players.<br>
 
Many moderns games have implemented a variety of ways to help you feel progress. Quests and Dailies were a popular way for players to keep engaged and come back to play.<br>
 
  
==Introducing the Daily Mission System (DMS)==
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<html><div id="google_translate_element"></div><script type="text/javascript">
Players are now able to receive random Daily Missions for them to complete and get cash.
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function googleTranslateElementInit() {
Free to play players can now earn cash through hard work without necessarily paying for benefits.
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  new google.translate.TranslateElement({pageLanguage: 'en', includedLanguages: 'ar,de,es,en,fr,ja,ko,ms,nl,pl,ta,th,vi,zh-TW', layout: google.translate.TranslateElement.InlineLayout.VERTICAL}, 'google_translate_element');
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}
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</script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script></html>
  
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== Daily Mission System ==
  
==Daily Missions System 3.0==
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The Daily Mission System (hereby abbreviated as DMS) is a system for players to earn rewards by playing the game on a daily basis. To access DMS, use the '''@dms''' command in the channel lobby or '''FRIEND/GUILD chat''' in rooms.
The previous versions of DMS used points or mission objectives to track progress.
 
*In DMS 3.0, it uses CASH to count your progress.
 
*Complete either mission available (PVP / QUEST) and earn cash.  
 
*PVP will give more cash per kill than QUEST.
 
*The last update for DMS was in October 14, 2018
 
  
==How to get started==
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=== How it works ===
*Command Structure
 
  
 +
Everyday during visitor bonus (resets at 12AM EST/EDT), DMS will reset. DMS is completed by defeating players or monsters in different modes. As you defeat them, cash is earned per kill. When you hit the cap (shown via the @dms command), you will earn a larger prize and a DMS completion marked for that day.
  
 +
On Sundays at 12:00AM, prizes are sent out for DMS completions. There are three tiers, 5/7 days completed, 6/7 and 7/7.
  
 +
=== Events ===
  
==Reward System==
+
There are several events regarding DMS:
  
 +
* DMS Rate
 +
** Increased DMS Cash Cap for players & GEN Coins for Premium Players
 +
* DMS Completion Speed
 +
** Increased speed to earn Cash to complete DMS for the day
 +
** Usually used during server downtimes
 +
* DMS Loot Crate Event
 +
** <html><a href="https://spgenerations.com/wiki/index.php/Custom_Cards_%26_Items#Loot_Crates_.28.40lootcrate_command.29">Loot Crates</a></html> are added as a completion bonus
  
 +
=== Daily Prizes ===
  
Complete the cash cap to complete the mission for the day, giving 1 mission complete to your weekly completed count.
+
The default cash cap for DMS is 300 cash per day. This can be increased via the <html><a href="https://spgenerations.com/wiki/index.php/Premium_System">Premium System</a></html>.
  
==Daily Cash Limit==
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Experience is also provided upon completion of DMS, which can viewed <html><a href="https://spgenerations.com/wiki/index.php/Premium_System#Tiers">here</a></html>.
  
300 for VERIFIED
+
==== Guild Reward ====
900 for VIP
 
VIPs earn 3x the CASH to compensate for the larger cap.
 
  
==Room Requirements==
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If you are in a guild, 50,000 GP will be rewarded to your guild per daily completion of DMS.
Rooms must follow these rules to count towards DMS completion:
 
*Must be in EPIC Server
 
*If PVP, must not have a '''password and 4+ players in a room.'''
 
  
==Daily Rewards (per mission complete)==
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Guild Point rates are affected by the <html><a href="https://spgenerations.com/wiki/index.php/Premium_System">Premium System</a></html>, which adds a multiplier to how much GP is earned.
When you've reached maximum cash for the day (300 for VERIFIED, 900 for VIP), you will earn one of these rewards:
 
1x Skill 1-1 @ 5%
 
1x Skill 2-1 @ 2%
 
1x Skill 2-2 @ 2%
 
1x Skill 1 @ 20%
 
1x Skill 2 @ 20%
 
1x Level Fusion (has a 0.5% chance to auto level card to level 10) @ 11%
 
20,000,000 Code @ 25%
 
10,000 Random Elements @ 15%
 
  
==Weekly Rewards==
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==== Prize Table ====
Weekly rewards are given out every Sunday, at 12:00 AM EST.
 
Tier 1 - 5 Missions Completed
 
1x Loot Crate.
 
Tier 2 - 6 Missions Completed
 
1x Loot Crate
 
1x Skill 1 or 1x Skill 2.
 
Tier 3 - 7 Missions Completed
 
2x Loot Crate
 
1x Skill 2-1 or 1x Skill 2-2 or 1x Skill 1-1
 
15 GEN Coin
 
  
Mission Specific Information
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These prizes are given upon your completion of daily DMS.
*M.1 QUEST
 
**QUEST 4 gives 15% bonus CASH per monster kill.
 
**QUEST 5 gives 35% bonus CASH per monster kill.
 
Gray monsters will not count towards the mission.
 
*M.2 PVP
 
**Per player, increase the CASH per kill by 5%.
 
  
==VIP Benefits for DMS==
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{| class="wikitable"
 +
! Drop Chance
 +
! Item / Card
 +
|-
 +
| 6%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_1-1_Card">1x Skill 1-1 Fusion Card</a></html>
 +
|-
 +
| 3%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2-1_Card">1x Skill 2-1 Fusion Card</a></html>
 +
|-
 +
| 3%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2-2_Card">1x Skill 2-2 Fusion Card</a></html>
 +
|-
 +
| 20%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_1_Card">1x Skill 1 Fusion Card</a></html>
 +
|-
 +
| 20%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2_Card">1x Skill 2 Fusion Card</a></html>
 +
|-
 +
| 12%
 +
| <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Chaos_Level_Fusion_Card">Chaos Level Fusion</a></html>
 +
|-
 +
| 18%
 +
| 25,000,000 Code
 +
|-
 +
| 18%
 +
| 12,000 Random Elements
 +
|}
 +
 
 +
==== [[Micro Credits]] ====
 +
 
 +
* Per daily completion, earn 2,500 Micro Credits (@mrc)
 +
 
 +
=== Weekly Prizes ===
 +
 
 +
When a player completes at least 5 of the 7 days of DMS, they are eligible for the weekly prize. Weekly prizes are sent on Sundays of the week, at 12:00AM EST/EDT.
 +
 
 +
==== Guild Reward ====
 +
 
 +
Per tier, Guild Points will be awarded to the player's guild upon the start of next week's guild war.
 +
 
 +
Guild Point rates are affected by the <html><a href="https://spgenerations.com/wiki/index.php/Premium_System">Premium System</a></html>, which adds a multiplier to how much GP is earned.
 +
 
 +
==== Prize Table ====
 +
 
 +
This is the prize table:
 +
{| class="wikitable"
 +
! Tier (Completions)
 +
! Cards
 +
! Loot Crates
 +
! GEN Coins
 +
! Base Guild Points
 +
|-
 +
| 5/7 Days Completed
 +
| N/A
 +
| 1x <html><a href="https://spgenerations.com/wiki/index.php/Custom_Cards_%26_Items#Loot_Crates_.28.40lootcrate_command.29">Loot Crates</a></html>.
 +
| N/A
 +
| 50,000 GP
 +
|-
 +
| 6/7 Days Completed
 +
|
 +
* 50% Chance for <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_1_Card">2x Skill 1 Fusion Card</a></html>
 +
* 50% Chance for <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2_Card">2x Skill 2 Fusion Card</a></html>
 +
| 1x <html><a href="https://spgenerations.com/wiki/index.php/Custom_Cards_%26_Items#Loot_Crates_.28.40lootcrate_command.29">Loot Crates</a></html>.
 +
| N/A
 +
| 75,000 GP
 +
|-
 +
| 7/7 Days Completed
 +
|
 +
* 33% Chance for <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_1-1_Card">1x Skill 1-1 Fusion Card</a></html>
 +
* 33% Chance for <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2-1_Card">1x Skill 2-1 Fusion Card</a></html>
 +
* 33% Chance for <html><a href="https://spgenerations.com/wiki/index.php/Card_Fusion#Skill_2-2_Card">1x Skill 2-2 Fusion Card</a></html>
 +
| 2x <html><a href="https://spgenerations.com/wiki/index.php/Custom_Cards_%26_Items#Loot_Crates_.28.40lootcrate_command.29">Loot Crates</a></html>.
 +
| 15 GEN Coins
 +
| 150,000 GP
 +
|}
 +
 
 +
=== DMS Hourly System ===
 +
 
 +
* Per hour of server time (1PM to 2PM for example), players who complete these following objectives will receive a reward:
 +
** Objective #1: Complete 15 or more PVP games.
 +
** Objective #2: Defeat 10 or more players in PVP games.
 +
 
 +
Complete both objectives within the hour to obtain a reward.
 +
 
 +
To access information regarding this system, use the following command:
 +
* @dms hourly
 +
 
 +
==== Conditions ====
 +
 
 +
* Player must be verified.
 +
* Number of players in the room exceeds 4 players.
 +
* More than half of the players in the room are verified
 +
* The room does not include more than 2 players per IP address
 +
* Room must NOT have a password
 +
* Room maximum size/slots must be 6 or greater
 +
 
 +
==== Rewards ====
 +
 
 +
* 100 Cash @ 20% Chance
 +
* 1x Skill 1 Card (Untradable) @ 20% Chance
 +
* 1x Skill 2 Card (Untradable) @ 20% Chance
 +
* 50 Avatar Coins @ 15% Chance
 +
* 1 GEN Coin @ 5% Chance
 +
* 1x Loot Crate @ 5% Chance
 +
* 1x Skill 1-1 @ 5% Chance
 +
* 1x Skill 2-1 @ 5% Chance
 +
* 1x Skill 2-2 @ 5% Chance

Revision as of 13:06, 28 March 2022

Translate

Daily Mission System

The Daily Mission System (hereby abbreviated as DMS) is a system for players to earn rewards by playing the game on a daily basis. To access DMS, use the @dms command in the channel lobby or FRIEND/GUILD chat in rooms.

How it works

Everyday during visitor bonus (resets at 12AM EST/EDT), DMS will reset. DMS is completed by defeating players or monsters in different modes. As you defeat them, cash is earned per kill. When you hit the cap (shown via the @dms command), you will earn a larger prize and a DMS completion marked for that day.

On Sundays at 12:00AM, prizes are sent out for DMS completions. There are three tiers, 5/7 days completed, 6/7 and 7/7.

Events

There are several events regarding DMS:

  • DMS Rate
    • Increased DMS Cash Cap for players & GEN Coins for Premium Players
  • DMS Completion Speed
    • Increased speed to earn Cash to complete DMS for the day
    • Usually used during server downtimes
  • DMS Loot Crate Event

Daily Prizes

The default cash cap for DMS is 300 cash per day. This can be increased via the Premium System.

Experience is also provided upon completion of DMS, which can viewed here.

Guild Reward

If you are in a guild, 50,000 GP will be rewarded to your guild per daily completion of DMS.

Guild Point rates are affected by the Premium System, which adds a multiplier to how much GP is earned.

Prize Table

These prizes are given upon your completion of daily DMS.

Drop Chance Item / Card
6% 1x Skill 1-1 Fusion Card
3% 1x Skill 2-1 Fusion Card
3% 1x Skill 2-2 Fusion Card
20% 1x Skill 1 Fusion Card
20% 1x Skill 2 Fusion Card
12% Chaos Level Fusion
18% 25,000,000 Code
18% 12,000 Random Elements

Micro Credits

  • Per daily completion, earn 2,500 Micro Credits (@mrc)

Weekly Prizes

When a player completes at least 5 of the 7 days of DMS, they are eligible for the weekly prize. Weekly prizes are sent on Sundays of the week, at 12:00AM EST/EDT.

Guild Reward

Per tier, Guild Points will be awarded to the player's guild upon the start of next week's guild war.

Guild Point rates are affected by the Premium System, which adds a multiplier to how much GP is earned.

Prize Table

This is the prize table:

Tier (Completions) Cards Loot Crates GEN Coins Base Guild Points
5/7 Days Completed N/A 1x Loot Crates. N/A 50,000 GP
6/7 Days Completed 1x Loot Crates. N/A 75,000 GP
7/7 Days Completed 2x Loot Crates. 15 GEN Coins 150,000 GP

DMS Hourly System

  • Per hour of server time (1PM to 2PM for example), players who complete these following objectives will receive a reward:
    • Objective #1: Complete 15 or more PVP games.
    • Objective #2: Defeat 10 or more players in PVP games.

Complete both objectives within the hour to obtain a reward.

To access information regarding this system, use the following command:

  • @dms hourly

Conditions

  • Player must be verified.
  • Number of players in the room exceeds 4 players.
  • More than half of the players in the room are verified
  • The room does not include more than 2 players per IP address
  • Room must NOT have a password
  • Room maximum size/slots must be 6 or greater

Rewards

  • 100 Cash @ 20% Chance
  • 1x Skill 1 Card (Untradable) @ 20% Chance
  • 1x Skill 2 Card (Untradable) @ 20% Chance
  • 50 Avatar Coins @ 15% Chance
  • 1 GEN Coin @ 5% Chance
  • 1x Loot Crate @ 5% Chance
  • 1x Skill 1-1 @ 5% Chance
  • 1x Skill 2-1 @ 5% Chance
  • 1x Skill 2-2 @ 5% Chance