Welcome to the SPGENS Wiki. As we roll out new updates for our private server. New page and content will be missing. We'll try our hardest to provide information as soon as possible! Please be patient as we complete our wiki

Daily Challenge System (DCS)

From Survival Project: GENERATIONS
Revision as of 08:36, 11 June 2024 by GM-Crow (talk | contribs) (Summary)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Translate

Summary

The Daily Challenge System (DCS) is a rate multiplier system based on the player conforming to specific challenges/objectives.

  • Challenges refresh every hour.
  • There are 3 types of challenges:
    • #1: Map based challenges
      • Universal challenge, all players will have the same one
      • 1.8x EXP, Code and Element Rates
      • Challenge List:
        • Map: Woods
        • Map: Pirate Ship
        • Map: Village
        • Map: Lava Valley
        • Mission 300 Mode
    • #2: Equipment Challenges
      • These are unique to the player and can be refreshed
      • 1.1x EXP, Code and Element Rates, 1.5x Guild Point Rates
      • Has two objectives and if either objective is followed, rates will apply
      • Challenge List:
        • Weapon: Sword
        • Weapon: Axe
        • Weapon: Staff
        • Weapon: Bow
        • Accessory: Armor
        • Accessory: Pendant
        • Accessory: Shield
        • Accessory: Boots
    • #3: Character & Equipment Challenges
      • These are unique to the player and can be refreshed
      • 1.2x EXP, Code and Element Rates, 1.6x Guild Point Rates
      • Challenge List:
        • Equipment Set & Character Element: Water
        • Equipment Set & Character Element: Fire
        • Equipment Set & Character Element: Earth
        • Equipment Set & Character Element: Wind
        • Wildcard: Any Character and Set

Example

Commands

  • @dcs - Shows Daily Challenges
  • @dcs refresh - Refreshes DCS #2 and DCS #3 challenges, can be used once every hour
    • Premium users have access to 2 DCS refreshes per hour.