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V321.xx - Patch Notes

From Survival Project: GENERATIONS
Revision as of 05:01, 3 April 2020 by GM-Crow (talk | contribs) (v321.5)
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Notes from Staff Team

Hi guys! From this point forward, we will be creating wiki articles for our patch notes.

Patch notes for our current version (v321) and it's future revisions (v321.1, v321.2, etc) will be posted here. A new page will be created when a new version (v321, v322, etc) is created.

v321.1

Patch Date: March 27, 2020

Daily Mission System (DMS)

  • Completing 5/7, 6/7 or 7/7 DMS (tier 1 -3) provides your guild Guild Points at the start of next week's guild war (or when your DMS rewards for the week are sent).

Guild & Guild War Changes

Guild War

  • Guild Point minimum cut-off for rewards changed:

SP Cards (@spcard command)

  • New command added: @spcard sets <#>
    • Allows the player to select how many SP Cards sets (Weapon & Accessory) they would like to receive per Visitor Bonus.
    • Default maximum of 4.
    • Also affected by Premium System.

Premium System/Subscription

  • Guild Point bonus from DMS completion (daily & weekly) are multiplied by the percentage bonus of Guild Points from Premium.
  • SP Card Sets maximum increased for Premium users, up to 6 sets per day.

Rate Changes

Mission 300

  • Per 300 levels cleared (each 'S' Tier), EXP & Code rates will increase by 10%.
  • Per 1,500 levels cleared (per 5 'S' Tiers), EXP & Code rates will increase by 15%.

Survival Mode

  • Increase EXP & Code rates by 15%.

Quest 4 & 5

  • Increase EXP & Code Rates by 15%.

Bugs Fixed

  • Fixed: Visitor Bonus sometimes does not get sent properly if logging in right at 12:00AM.
  • Guild Daily Challenge System (DCS) used to apply to PVE modes (Quest/Mission 300). This has been removed.
  • Fixed: Cards sometimes disappear after increasing inventory slots via Card Slot +6/12 cards.

v321.2

Patch Date: March 29, 2020

Bugs Fixed

  • Fixed: Boosters were not being removed when checking for expiry date due to guild no longer existing.

v321.4

Patch Date: March 31, 2020

Guild War

  • Guild Point catch up rate for rank 2 and rank 3 guilds changed.
    • Rank 2: 60% -> 15% catch up rate
    • Rank 3: 120% -> 25% catch up rate
  • Very important!: Guild War will now end randomly between the times of 11:00PM - 11:45PM on Saturday nights instead of 11:55PM.
    • An announcement will be made at 11:00PM stating that Guild War will end within the next 45 minutes.
    • Once the Guild War has ended, Guild Scores will no longer be recorded and prizes will be sent out at the usual time of 11:55PM alongside an automated server restart.

Rate Changes

  • Element Rates for the following modes have changed:
    • PVP Modes, Free for All (Survival Mode): +10% Increase in Element Rates
    • PVP Modes, Team Mode (Teamplay, Assault, etc.): +10% Increase in Element Rates

Bugs Fixed

  • Fixed: Issues with @dms command and player premium status causing disconnects.
  • Fixed: Disconnection when playing in rooms due to Guild Point accumulation.
  • Fixed: Guild MOTD (Message of the day) and Memo causing errors when not adding text.

v321.5

Patch Date: April 2, 2020

Bugs Fixed

  • Fixed: 2nd Skill Activation limitation for Trades not printing correct percentage allowed to be traded based on level.

Misc.

  • Optimized server performance upon login.

v321.6

Misc.

  • Optimized lobby join sequence performance.