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Difference between revisions of "Game Mechanics"

From Survival Project: GENERATIONS
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(Tag: visualeditor-switched)
(Tag: visualeditor-switched)
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==Keyboard Controls==
 
==Keyboard Controls==
*Acceleration
+
===Acceleration===
*Melee Attacks
+
===Melee Attacks===
*Ranged Attack
+
===Ranged Attack===
*Magic Attack
+
===Magic Attack===
*Walking
+
===Walking===
*Defense
+
===Defense===
  
 
==Pointer and Rotation System==
 
==Pointer and Rotation System==
  
 
==Character Stats==
 
==Character Stats==
*HP / HP Heal Rate  
+
===HP / HP Heal Rate ===
*MP / MP Heal Rate
+
===MP / MP Heal Rate===
*BP / BP Heal Rate
+
===BP / BP Heal Rate===
*MP Consumption
+
===MP Consumption===
*BP Consumption
+
===BP Consumption===
*Melee Attack Damage
+
===Melee Attack Damage===
*Range Attack Damage
+
===Range Attack Damage===
*Melee Speed
+
===Melee Speed===
*Range Speed
+
===Range Speed===
*Projectile Speed
+
===Projectile Speed===
*Rotation Speed
+
===Rotation Speed===
*Acceleration
+
===Acceleration===
*Running Speed
+
===Running Speed===
*Walking Speed
+
===Walking Speed===
*Special Effects
+
===Special Effects===
  
 
==Elemental Synergy System==
 
==Elemental Synergy System==
*Character Element
+
===Character Element===
*Card Element
+
===Card Element===
  
 
==Hit boxes and Hurt Boxes ==
 
==Hit boxes and Hurt Boxes ==
*Character Hit Boxes
+
===Character Hit Boxes===
  
 
==Status Effects==
 
==Status Effects==
*Buff
+
===Buff===
*Debuff
+
===Debuff===
  
 
==Fusions==
 
==Fusions==
*Level Fusions
+
===Level Fusions===
*Skill Fusions
+
===Skill Fusions===

Revision as of 15:38, 12 March 2019

Keyboard Controls

Acceleration

Melee Attacks

Ranged Attack

Magic Attack

Walking

Defense

Pointer and Rotation System

Character Stats

HP / HP Heal Rate

MP / MP Heal Rate

BP / BP Heal Rate

MP Consumption

BP Consumption

Melee Attack Damage

Range Attack Damage

Melee Speed

Range Speed

Projectile Speed

Rotation Speed

Acceleration

Running Speed

Walking Speed

Special Effects

Elemental Synergy System

Character Element

Card Element

Hit boxes and Hurt Boxes

Character Hit Boxes

Status Effects

Buff

Debuff

Fusions

Level Fusions

Skill Fusions