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Game Mechanics: Difference between revisions

From Survival Project: GENERATIONS
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Created page with " Keyboard Controls Pointer and Rotation System Acceleration, Walking, Defense Hit boxes, Hurt boxes *Status Effects **Buff **Debuff Fusions"
 
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Keyboard Controls
*Keyboard Controls
Pointer and Rotation System
**Acceleration
Acceleration, Walking, Defense
**Melee Attacks
Hit boxes, Hurt boxes
**Ranged Attack
**Magic Attack
**Walking
**Defense
 
 
*Elemental System
 
*Pointer and Rotation System
 
 
*Hit boxes and Hurt Boxes
**Character Hit Boxes
 
 
*Status Effects
*Status Effects
**Buff
**Buff
**Debuff
**Debuff
Fusions
 
*Fusions
**Level Fusions
**Skill Fusions

Revision as of 20:15, 12 March 2019

  • Keyboard Controls
    • Acceleration
    • Melee Attacks
    • Ranged Attack
    • Magic Attack
    • Walking
    • Defense


  • Elemental System
  • Pointer and Rotation System


  • Hit boxes and Hurt Boxes
    • Character Hit Boxes


  • Status Effects
    • Buff
    • Debuff
  • Fusions
    • Level Fusions
    • Skill Fusions