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Difference between revisions of "Daily Challenge System (DCS)"

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(Summary)
(Summary)
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**** Equipment Set & Character Element: Earth
 
**** Equipment Set & Character Element: Earth
 
**** Equipment Set & Character Element: Wind
 
**** Equipment Set & Character Element: Wind
 +
**** Wildcard: Any Character and Set
  
 
== Example ==
 
== Example ==

Revision as of 13:19, 5 June 2024

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Summary

The Daily Challenge System (DCS) is a rate multiplier system based on the player conforming to specific challenges/objectives.

  • Challenges refresh every hour.
  • There are 3 types of challenges:
    • #1: Map based challenges
      • Universal challenge, all players will have the same one
      • 1.8x EXP, Code and Element Rates
      • Challenge List:
        • Map: Woods
        • Map: Pirate Ship
        • Map: Village
        • Map: Lava Valley
    • #2: Equipment Challenges
      • These are unique to the player and can be refreshed
      • 1.2x EXP, Code and Element Rates, 1.5x Guild Point Rates
      • Has two objectives and if either objective is followed, rates will apply
      • Challenge List:
        • Weapon: Sword
        • Weapon: Axe
        • Weapon: Staff
        • Weapon: Bow
        • Accessory: Armor
        • Accessory: Pendant
        • Accessory: Shield
        • Accessory: Boots
    • #3: Character & Equipment Challenges
      • These are unique to the player and can be refreshed
      • 1.2x EXP, Code and Element Rates, 1.6x Guild Point Rates
      • Challenge List:
        • Equipment Set & Character Element: Water
        • Equipment Set & Character Element: Fire
        • Equipment Set & Character Element: Earth
        • Equipment Set & Character Element: Wind
        • Wildcard: Any Character and Set

Example

Commands

  • @dcs - Shows Daily Challenges
  • @dcs refresh - Refreshes DCS #2 and DCS #3 challenges, can be used once every hour