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Game Mechanics: Difference between revisions
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**Walking | **Walking | ||
**Defense | **Defense | ||
*Character Stats | |||
**HP | |||
**MP | |||
**BP | |||
**Melee Attack Damage | |||
**Range Attack Damage | |||
**Melee Speed | |||
**Range Speed | |||
**Projectile Speed | |||
**Rotation Speed | |||
**Acceleration | |||
**Running Speed | |||
**Walking Speed | |||
**Special Effects | |||
*Elemental System | *Elemental System | ||
Revision as of 20:17, 12 March 2019
- Keyboard Controls
- Acceleration
- Melee Attacks
- Ranged Attack
- Magic Attack
- Walking
- Defense
- Character Stats
- HP
- MP
- BP
- Melee Attack Damage
- Range Attack Damage
- Melee Speed
- Range Speed
- Projectile Speed
- Rotation Speed
- Acceleration
- Running Speed
- Walking Speed
- Special Effects
- Elemental System
- Pointer and Rotation System
- Hit boxes and Hurt Boxes
- Character Hit Boxes
- Status Effects
- Buff
- Debuff
- Fusions
- Level Fusions
- Skill Fusions