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Game Mechanics: Difference between revisions
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**Walking | **Walking | ||
**Defense | **Defense | ||
*Elemental System | *Elemental System | ||
*Pointer and Rotation System | *Pointer and Rotation System | ||
*Hit boxes and Hurt Boxes | *Hit boxes and Hurt Boxes | ||
**Character Hit Boxes | **Character Hit Boxes | ||
*Status Effects | *Status Effects | ||
Revision as of 20:15, 12 March 2019
- Keyboard Controls
- Acceleration
- Melee Attacks
- Ranged Attack
- Magic Attack
- Walking
- Defense
- Elemental System
- Pointer and Rotation System
- Hit boxes and Hurt Boxes
- Character Hit Boxes
- Status Effects
- Buff
- Debuff
- Fusions
- Level Fusions
- Skill Fusions