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Difference between revisions of "Game Mechanics"

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(Created page with " Keyboard Controls Pointer and Rotation System Acceleration, Walking, Defense Hit boxes, Hurt boxes *Status Effects **Buff **Debuff Fusions")
 
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Keyboard Controls
+
*Keyboard Controls
Pointer and Rotation System
+
**Acceleration
Acceleration, Walking, Defense
+
**Melee Attacks
Hit boxes, Hurt boxes
+
**Ranged Attack
 +
**Magic Attack
 +
**Walking
 +
**Defense
 +
 
 +
 
 +
*Elemental System
 +
 
 +
*Pointer and Rotation System
 +
 
 +
 
 +
*Hit boxes and Hurt Boxes
 +
**Character Hit Boxes
 +
 
 +
 
 
*Status Effects
 
*Status Effects
 
**Buff
 
**Buff
 
**Debuff
 
**Debuff
Fusions
+
 
 +
*Fusions
 +
**Level Fusions
 +
**Skill Fusions

Revision as of 16:15, 12 March 2019

  • Keyboard Controls
    • Acceleration
    • Melee Attacks
    • Ranged Attack
    • Magic Attack
    • Walking
    • Defense


  • Elemental System
  • Pointer and Rotation System


  • Hit boxes and Hurt Boxes
    • Character Hit Boxes


  • Status Effects
    • Buff
    • Debuff
  • Fusions
    • Level Fusions
    • Skill Fusions